Console systems only allow one gamepad to be used at a time.
Stadia can be played with a variety of gamepads on computers, TVs, and mobile devices. How to play on iPhone or iPadTo play games on your iPhone or iPad, just create a Safari® web app on your device. Play on non-supported Android devicesTo try Stadia on an Android device that is not currently supported, sign into the Stadia app on the device you want to try, open your Stadia settings, tap Experiments, then turn on Play on this device. This setting will only affect the device you set it on, and you can turn it off at any time. Note that your play experience might vary, depending on your mobile device and network speed.More mobile devices will be made compatible with Stadia over time. Compatible TVs and streaming devicesStadia works on Chromecast Ultra, Google TV, compatible Android TV devices, and select smart TVs. For the best experience, it's recommended you use one of the officially supported devices listed below. Your play experience might vary on non-supported Android TV devices. Streaming devices
Smart TV in-app experience
Note: Stadia is not currently compatible with the Samsung 32" Frame TV and Samsung M50B Smart Monitor. Stay tuned for information about TV compatibility. Note: When you link a Stadia Controller to a compatible TV, the controller can only be used to navigate the Stadia app. To navigate other sections of your TV interface, connect a Bluetooth controller or use the TV remote that came with your device. Other supported devicesIf you launch the Stadia app on your TV and don't get a warning message, this means your device is supported, even if it's not in the above list. Compatible controllersUse a Stadia Controller or a compatible controller to play games on your TV, computer, or mobile device. If you don't have a compatible controller, use the touch screen on your mobile device as a virtual gamepad, or play on a computer with a mouse and keyboard. Check how devices connect to Stadia in the following table:
Note: If you plug a controller into your Android 11 device with a USB-C® cable or connect via Bluetooth, and the controller isn't recognized, try to disable all accessibility services in your device's settings. If you still can't connect, link a Stadia Controller wirelessly to your device or use the touch gamepad. Other third-party controllersSome third-party controllers might work with Stadia even if they aren’t in the above table, depending on the hardware you use. 1Bluetooth support on smart TVsNot all smart TVs support Bluetooth connections, but you can plug PS4 and Xbox controllers directly into a free USB port on your Stadia-compatible smart TV, if it has one. 2Connect a controller through your phoneIf your streaming device or smart TV doesn't support Bluetooth connections, or if you experience Bluetooth connectivity issues, connect a controller through your phone or tablet. Tips for controllers, headsets and audioOperating systems and controller compatibility
Third-party USB or Bluetooth controllers
General audio headset tips
Audio headsets connected to a computer or mobile device
Audio headsets on a TV
Trademark attributionSAMSUNG, SAMSUNG GALAXY, and SAMSUNG NOTE are registered trademarks of Samsung Electronics Co. Ltd. ASUS and ROG are registered trademarks of AsusTek Computer Inc. BLUETOOTH is a registered trademark of Bluetooth SIG, Inc. DIRECTV and related marks are trademarks of AT&T Intellectual Property and/or AT&T affiliated companies. HISENSE is a registered trademark of Hisense Co., Ltd. APPLE, IPHONE, IPAD, MACOS, and SAFARI are trademarks of Apple Inc. LG, ThinQ, and related marks are trademarks of LG Electronics Inc. LINUX is the registered trademark of Linus Torvalds. MAGENTATV is a trademark of Deutsche Telekom AG. NOKIA is a registered trademark of Nokia Corporation. NVIDIA is a registered trademark of NVIDIA Corporation. ONEPLUS is a registered trademark of OnePlus Technology (Shenzhen) Co., Ltd. ONN is a trademark of WALMART APOLLO, LLC. PANASONIC is a registered trademark of Panasonic Corporation. PHILIPS is a registered trademark of Koninklijke Philips N.V. PLAYSTATION and DUALSHOCK 4 are registered trademarks of Sony Interactive Entertainment Inc. RAZER is a registered trademark of RAZER (ASIA-PACIFIC) PTE LTD. SHARP and AQUOS are registered trademarks of Sharp Corporation. SONY and BRAVIA are registered trademarks of Sony Corporation. STRONG is a trademark of STRONG GmbH. TCL is a registered trademark of TCL Technology Group Corporation. TIVO is a registered trademark of TiVo, Inc. USB-C is a registered trademark of USB Implementers Forum. Verizon is a trademark of Verizon Trademark Services LLC. WINDOWS, XBOX, XBOX 360, XBOX ONE, and XBOX ADAPTIVE CONTROLLER are registered trademarks of Microsoft Corporation in the United States and/or other countries. XIAOMI is a registered trademark of MI Company. Was this helpful? How can we improve it? Which of the following is a game controller that is held with both hands?A gamepad, also known as a joypad, is held in both hands with thumbs and fingers used to provide input.
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